BioShock is set in 1960 and follows Jack as he discovers Rapture, an underwater city. Jack tries to flee, fighting ADAM-obsessed enemies and Big Daddies while conversing with the few sane humans left and learning about Rapture's past.
Ken Levine, Irrational's creative director, developed the game's concept, which incorporates ideas from twentieth-century dystopian and utopian thinkers such as Ayn Rand, George Orwell, and Aldous Huxley.
The game was created by Irrational Games (known as 2K Boston between 2007 and 2009). Ken Levine, Jonathan Chey, and Robert Fermier, three former Looking Glass Studios employees, founded the studio in 1997. In 2006, Take-Two Interactive purchased the studio. The studio was best known for its games System Shock 2, Freedom Force, SWAT 4, and, most notably, two BioShock games.
Here's the pitch proposal that helped BioShock get a publishing deal.
BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia and published by 2K Games.
Winning pitch decks that have closed millions in investments for leading startups and billion-dollar unicorns.
Investors see 5,000 pitch decks per year. Will you stand out?
The Flame in the Flood is a roguelike survival adventure video game developed by The Molasses Flood for Microsoft Windows, macOS, Xbox One, PlayStation, and Nintendo Switch and published by Curve Digital. The Flame in the Flood raised -- in 2014 with this deck.
Developed by Aurorian Studios and published by Freedom! Games, One Lonely Outpost is a space farming sim set on a barren alien planet. One Lonely Outpost raised -- in 2022 with this deck.
Turbo Boom! is a rally racing game developed and published by Tyre Bytes. Turbo Boom raised -- in 2019 with this deck.
A Monster’s Expedition is an open-world puzzle adventure game developed by Adam deGrandis. A Monster's Expedition raised -- in 2020 with this deck.
No spam. Up to 2 emails/mo – only the good stuff!